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[WMR] Crash in XRTextureManager::SetupRenderTextureFromXRRequest when us...
1. What happened Launching the application on HL2 using WMR provider crashes however OpenXR works fine. Probably because Peter Kuhn... Read more
[Lumin] Profiler reports false memory leak in build when Clear(false) is...
Reproduction steps: 1. Open the attached project ("1363611_2019.zip") 2. Connect the ML device to The Lab via USB or Wifi 3. Build a... Read more
[Backport] A prefab's child GameObject can't be dropped to the top posit...
Reproduction steps: 1. Open the attached 'Bugs' project 2. Open the 'Assets/Prefab.prefab' in Prefab Mode 3. Try to drag and drop th... Read more
[Backport] [UIToolkit] ArgumentOutOfRangeException is thrown when adding...
How to reproduce: 1. Open the attached "case_1418688" project 2. Open the "SampleScene" Scene 3. Select the "Repro" GameObject in th... Read more
[Windows] The returned screen refresh rate is rounded down when calling ...
How to reproduce: 1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Desk... Read more
Screen.SetResolution with ExclusiveFullScreen and lower than half the na...
Reproduced on 2019.4.32f1, 2020.3.29f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a13. Read more
[Backport] [Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMod...
How to reproduce: 1. Open the user attached project (My project.zip) 2. Make sure the "LEGO tutorial" scene is open 3. Enter Play Mo... Read more
[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
[Android] Exported project is unable to be built on Android Studio Chipm...
Steps to reproduce: • Export any Android Project • Try running the exported project on Android Studio Result: errors are thrown upo... Read more
Screen distorts when minimizing and maximizing the app on ChromeOS
How to reproduce: 1. Open the attached "chromeMinimizing" apk on a ChromeOS device 2. Minimize the app and maximize after Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset