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[iOS] Canvas loads after the scene is loaded
Scene loads before the canvas, which results in seeing what in the scene before the canvas appears. To reproduce: 1. Open users att... Read more
ADB prevents Editor logs from being deleted/renamed on windows
Steps to reproduce: 1. Open the editor, select the Android platform 2. Wait for the devices to be fetched (that starts up ADB) 3. Cl... Read more
ProBuilder - Warning when opening Preferences or Settings - PreferenceIt...
If you have ProBuilder installed and open the editor Preferences or Settings windows, the following warning will be displayed in the... Read more
[Android] The Java.exe process that executed Gradle is not Terminated wh...
To reproduce: 1. Download attached project "AndroidTest.zip" 2. Open Command Prompt 3. Write this line "\path\to\Unity.exe" -batchM... Read more
SceneManager.LoadScene Unable to unload scene.
I have a Canvas button that triggers the SceneManager.LoadScene(). The issue is that it calls the OnBecameInvisible() method. This w... Read more
Timeline animated object jumps around while animating its Position or Ro...
Steps to reproduce: 1. Open SampleScene in the attached project 2. Select Plane and in Timeline window add Animation Track with Plan... Read more
[Android] [Windows] When selecting incompatable JDK, pop up appears with...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Go to Preferences -> External Tools and disable 'Use embe... Read more
Object is getting offset while recording Timeline animation when scale a...
Steps to reproduce: 1. Open attached project 2. Select "Plane" object from the Hierarchy 3. In Timeline window add Animation Track a... Read more
[Mac] Mouse icon gets stuck when changing Track box size in Timeline window
Steps to reproduce: 1. Create Timeline 2. Add any track 3. Click on the border between track box and Timeline, slowly move to the ri... Read more
"manifest.GetAllDependencies" outputs unnecessary AssetBundle dependancies
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play Mode 3. See Console output ("b,c,b,b") 4. Move "MatWithTexture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.