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1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "TestCase" 3. Run scene 4. Press "E" 5. Unity crashes Reproduced with: ... Read more

2
votes
Fixed

[URP] "Allow Dynamic Resolution" option gets turned off when entering th...

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Jan 04, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25

Reproduction steps: # Open the attached “MyDemo2022.zip” project # Open the “Assets/Scenes/SampleScene.unity” Scene # Select th... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more

0
votes
Fixed

[ProBuilder] Corner polygon of the door object is triangulated in a wron...

Package: Probuilder

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Oct 21, 2020

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Version/s: 5.0.0-pre.7

How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and test.scene in it 2) Build the lighting 2) Notice the scene is dark and there are two materials ... Read more

0
votes
Fixed

Additional files are not always considered as input into the compilation...

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Dec 19, 2022

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Version/s: 2022.2.2f1, 2023.1.0a24

Reproduction steps: 1. Open the “SourceGeneratorTest_2022“ project 2. Open the “Assets/Code/Gameplay/LocalisationKeys.Localisation... Read more

0
votes
Active

AssetDatabase RenameAsset does not throw "Destination path name does alr...

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May 20, 2022

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Version/s: 2019.3.0a1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

How to reproduce: 1. Setup a perforce server and connect with the Editor 2. Checkout the files 3. In Project window, select Asse... Read more

0
votes
Not Reproducible

[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...

WebGL

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.10f1, 2020.2

How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more

0
votes
Won't Fix

Project settings, Graphics - Tabulation containers

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Feb 01, 2024

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Version/s: 2023.3.0b3, 6000.0.0b11

Tabulation containers makes hierarchy confusing: !image-2024-02-01-18-20-46-129.png|width=691,height=551! Read more

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