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Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more
Editor crashes on libetc_init when changing WebGL Texture Format to "RGB...
Reproduction steps: 1. Open "ReproProject" 2. Select the “Assets/Texture With Alpha“ Texture 3. Change the Format in WebGL settin... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
PropertyField labels are inconsistently visible when labels are set as e...
Reproduction steps: 1. Open the attached “BugReport.zip“ project 2. Select “New Test” asset in “Repro” folder 3. Observe the Insp... Read more
[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...
Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more
Random amount of elements are added to the ListView when pressing the + ...
How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Hierarchy window, select “Test01” GameObject 3. In t... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
Prefab Instance with MaterialPropertyBlock has different Colour compared...
How to reproduce: 1. Open the project "IN_31506" 2. Open the "SampleScene" Scene in the Asset 3. Enter the Play Mode 4. Observe ... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map