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[Android] Editor terminates the ADB connections when an emulator is runn...
Reproduction steps: 1. Open the attached project "PROJECT_PATH" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open “PRO... Read more
[Android] Player freezes when built with Vulkan, IL2CPP and ARM64 with a...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Memory leak when using Native Plugin in Windows IL2CPP Build
How to reproduce: 1. Open the attached project "MediaPipeUnityPlugin-all (bugreport_20240318).zip" 2. Build And Run the project 3... Read more
Win32Exception error is thrown when Android dependencies are resolving d...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Editor Expected result: No errors are thrown Actual result... Read more
Managed Reserved Memory is adding up every time when a custom asset is u...
How to reproduce: 1. Open the “ReproProject“ project 2. Click on the map icon on the top Toolbar 3. Click on the “Edit map 'Map_... Read more
[Android] ShaderGraph Shaders does not correctly apply textures on GameO...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Build And Run on Android 3. Observe the textures on the GameO... Read more
Changing frame interval from lower FPS back to 60 FPS using OnDemandRend...
How to reproduce: 1. Open the "IN_59080" project 2. Open the “SampleScene” 3. In the Build Settings "Run Device" dropdown, select... Read more
Editor slows down when selecting a script with the [HideInInspector] att...
Reproduction steps: 1. Open the attached "UIElementBindingSlowdown" project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter th... Read more
[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...
Reproduction steps: 1. Open the attached “URP_Sample” project 2. Build and run the Player (File > Build And Run) 3. Let the Playe... Read more
Unnecessary changes are created in the Scene asset by the Shadow Caster ...
How to reproduce: 1. Create a repository with the “ReproProjectGit“ project 2. Open the “ReproProjectGit“ project 3. Open the “Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11