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4
votes
Fixed

OnValidate called when Monobehaviour inside Prefab changes

Asset - Database

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Aug 20, 2020

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Version/s:

From this forum post: https://forum.unity.com/threads/asset-pipeline-v2-script-reimport-performance.784322/#post-6134054 It appear... Read more

0
votes
Fixed

Post Processing Layer with Deferred Fog makes the Fog be visible through...

Package: PostProcessing

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.1.0a9, 2020.2

Steps to reproduce: 1. Open user's attached project "DeferredFogVulkanBug.zip" 2. Build it on Android 3. Notice the Red Square(Fog) ... Read more

0
votes
Fixed

[2D] Icon is missing on creating SpriteShapeProfile at the time of creating

Package: 2D Sprite Shape

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Aug 20, 2020

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Version/s: 5.0.0, 5.0.1

Icon is missing in the Project window on creating Sprite Shape Profile Steps to Repro: 1. Create a new Project in 2D Template 2. P... Read more

1
votes
Won't Fix

[Vector graphics] SVG image disappears in Play Mode when sprite is packe...

Package: Vector Graphics

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Jul 15, 2020

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Version/s:

How to reproduce: 1. Open the attached '1263475.zip' project 2. Open 'Sample' Scene 3. Enter Play Mode Expected result: 'NinoNormal... Read more

0
votes
Fixed

[HDRP] Values truncated in Cascade Splits under HDRP Default Settings

Package: Scriptable Render Pipeline HD

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Aug 20, 2020

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Version/s: 7.4.3, 8.2.0, 9.0.0.54, 10.0.0.27

Values truncated in Cascade Splits under HDRP Default Settings Steps to Repro: 1. Create a new Project in HDRP Template 2. Select E... Read more

0
votes
Fixed

Linux Editor freezes when using Vulkan and switching the Color Space to ...

Linux

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Aug 09, 2020

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Version/s: 2019.4.7f1

How to reproduce: 1. Create a new project 2. Go to the menu bar "Edit > Project Settings..." 3. In the "Project Settings" window go ... Read more

0
votes
By Design

[Cinemachine] Transposer virtual Camera makes the Camera View jitter whe...

Package: Cinemachine

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Aug 20, 2020

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Version/s: 2.6.1

Reproduction steps: 1. Open user attached project "CinemachineJitterIssue-2020.1.zip" 2. In the Project window under "Assets/Scenes"... Read more

0
votes
Fixed

Unnecessary initialize call

CodeEditors

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Aug 20, 2020

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Version/s: 2019.4

Select items in preferences causes initialize to be called on selected code editor. This happens, because Preferences window will s... Read more

0
votes
By Design

[Package Manager] Changing Scoped registry name in manifest.json does no...

Packman

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Aug 20, 2020

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Version/s: 2020.1.4f1, 2020.2.0a21

-Changing Scoped registry name in manifest.json and Project settings does not reflect in My Registries window. -Reflects only in Pro... Read more

0
votes
Fixed

Meshes with enabled Read/Write option report their memory consumption in...

Profiling

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Aug 05, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open user-submitted project (DoubleMemoryMesh.zip), SampleScene 2. Make a development build with the 'joker_thi... Read more

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