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[Chromium] cef crashes on cef_string_userfree_wide_alloc while trying to...
To reproduce: 1. Create new project. 2. Open and reload asset store page (by right clicking on asset store tab). 3. While it's relo... Read more
"Connected Player" dropdown in Console Window is too narrow to fit its text
To reproduce: 1. Open Unity editor 2. Select the Default Layout 3. View the Console Window Desired outcome: "Connected Player" drop... Read more
[UWP] first UWP build after opening a project throws a shader error when...
First UWP build after opening a project throws a shader error when that error is ignored on subsequent builds and other platforms T... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce: 1. Open user provided project 2. Build standalone or to mobile device 3. Inspect heap memory Expected behaviour: ... Read more
[.NET 4.6] ' WebSocket: ws_0 - IOException during handshake' errors appe...
Steps to reproduce: 1) Open the latest attached project (Firebase_NET.zip). 2) Open 'GameScene'. 3) Enter play mode. Errors start a... Read more
GZipStream not reading correctly from stream if Flush() is called
Reproduction steps: 1. Open an attached project on 5.6.0f3 2. Press play 3. Observe the console output, first log is bytes written t... Read more
Unity crashes in <GetScriptCompilationDefines>, when trying to build the...
Reproduction steps: 1. Open the attached project; 2. Build the scene "ARtest01" on Android or Standalone platform; Actual result: U... Read more
[Auto] Creating a new scene in project window affects the lighting setti...
Creating a new scene using Project window (instead of File -> New Scene) changes Auto mode toggle button and affects the lighting se... Read more
UI.Dropdown reacts to right mouse click
To reproduce: 1. Open a new Unity project 2. Create UI --> Dropdown 3. Go into Play Mode 4. Right click on the Dropdown bar Expecte... Read more
Baked GI of unloaded scenes is still loaded to RAM
Steps to reproduce: 1. Download 919439 repro.zip 2. Build Lightmaps for all 5 scenes in the project 3. Build to iOS or Standalone (O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects