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Zooming in/out in Scene View window on the display the zoom takes place ...
How to reproduce: 1. Create a new Project 2. Split off the Scene View to a different monitor 3. Add Game View Window to the first... Read more
Incorrect ScrollToItem behavior when called on a deattached ListView
Reproduction steps: 1. Open the attached “repro_IN-72339“ project 2. Open the “/Assets/SampleScene.unity“ 3. Enter the Play Mode ... Read more
"IndexOutOfRangeException" error is thrown when increasing NativeArray l...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/OutdoorsScene/SubScene” Scene 3. Open the “Assets... Read more
TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D...
*Steps to reproduce:* # Create a new Test Track, Lego, or 2D Platform microgame template project # Check the console window *... Read more
TextField's text is mixed up and overlapping when "Noto Sans-Display" fo...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the TestWindow (Test > Open) 3. Observe the text in the TestW... Read more
Physics and Raycast have different behavior when enum is exposed in the ...
How to reproduce: 1. Open the user-attached project “enum-bug” 2. Open the “Demo_ThrowObject3D_Desktop_Mobile_Static_Flick” scene 3.... Read more
[URP][RG][CameraStacking] Passes are failing when CameraStacking and RG ...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Build and Run Winter_Demo scene 3. Observe the Erro... Read more
[OpenGLCore] Crash on nvoglv64.dll when opening a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the silent crash Reproducible with: 2021.3.37f1, 2022.3.22f... Read more
[Android] Particles aren't rendered when the shader "Particle/Standard U...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Build and Run on Android 3. In the app, tap and drag on the s... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11