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[Android] The Player screen appears stretched when the application is st...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the project (File > Build And Run) 3. When the Unity l... Read more
Editor uploads broken assets to Unity Accelerator when it crashes during...
Reproduction steps: 1. Open the “RunRepro.py” file in a text editor 2. Set the Editor path on 21 line 3. Run the “RunRepro.bat” f... Read more
Player crash on BatchRendererGroup_UnregisterMaterial when loading and u...
Reproduction steps: 1. Open the attached “repro” project 2. Click File > Build Setttings > Build And Run 3. In Player, click “Loa... Read more
[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...
Reproduction steps: 1. Open the attached “VideoTest” project 2. Build and run the Player (File > Build And Run) 3. Turn on the devic... Read more
The number of draw calls increases when the number of meshes in a scene ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/AllCubes” Scene 3. Open the Frame Debugger window (W... Read more
System Font smoothing is inconsistent in the Editor when it is switched ...
How to reproduce: # Open the Project "IN-69554_Inspector Font Bug" # Select Edit → Preferences → General and at the “Editor Font... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: # Open the Project "IN-69683_AndroidFocus" # Open “SampleScene“ scene # Enter Play mode # Type some text int... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps: 1. Open the “disabled gameobject bug.zip“ project 2. Open the “SampleScene” 3. Observe the disabled GameObjec... Read more
Unnecessary information about Serialized Data Mode Controller is shown w...
How to reproduce: # Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController" # Open the “SampleScene” scene ... Read more
.framework plugin is mistakenly treated as a directory when building for...
Reproductions steps: 1. Open the attached “UWP_Framework_Repro.zip” project 2. Switch build target to Universal Windows Platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false