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Advanced Object Picker switches to Classic with Error "Exception caught ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Select Advan... Read more
Crash on tlsf_free when exiting the Play mode in a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play mode 3. Press space a few times 4. Exit the Play... Read more
Shader warnings are thrown when creating a new empty 3D HDRP project
How to reproduce: 1. Create a new empty HDRP 3D project 2. Observe the Console Expected result: No warnings are seen Actual re... Read more
EventSystem does not receive mouse input when fetching mouse input via a...
Reproduction steps: 1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environ... Read more
UNITY_VISIONOS defines are undocumented
Unity has a feature where platform-specific DEFINEs are set in all C# code. For example UNITY_IOS or UNITY_PS5. When running aga... Read more
Shader is rendered pink or not rendered at all in the Editor and Player ...
How to reproduce: 1. Open the "IN_69207" project 2. In the Build Settings make sure the Android Platform is selected 3. In the Pr... Read more
Rotating the IK bone chain in certain angles can cause it to flip 180º
This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-sol... Read more
TMP_SpriteAsset sprite icons don't match the name when initially opening...
How to reproduce: # Open the project "IN-68950_TMProBug" # Select DefaultIcons.asset in Assets → Resources # Expand and observe... Read more
No available method to copy the names of Matching Selectors when using U...
Reproduction steps: 1. Open the attached “New Unity Project.zip” project 2. Open the “UI Builder” (Window > UI Toolkit > UI Builde... Read more
Inspector freezes and "NullReferenceException" errors are thrown when "E...
Reproduction steps: 1. Open the attached “TextGlyph.zip” project 2. Select the “Text (TMP)” GameObject in the “Canvas” in the Hier... Read more
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