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An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS. 3. Allow camera usage when asked. 4. Check ... Read more
[Undo] Unity crashes after undoing deleting prefab with UI element
Steps to repro: 1. Open attached project; 2. Open Assets -> Scenes -> main.unity; 3. In the Hierarchy expand UI -> Main Window; 4. ... Read more
[Regression] 5.6.0b6 Editor will not start on Windows 7 (without VisualS...
I have Windows 7 64b (Service Pack1) laptop and I use VisualStudio 2010. All previous Unity Editor builds work fine, BUT 5.6.0b6 Edi... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce: 1. Open the attached project (Test.zip) 2. Open the Assets/Scene.unity scene 3. Select "Weapons_0 (1)" object in... Read more
[Collab] "operation is already running" when trying to revert a change w...
1. Open a new Unity project 2. Enable collab 3. Create two scripts "a.cs" and "b.cs" 4. Commit the scripts to collab 5. Add a commen... Read more
Rendering objects using a GrabPass shader to a RenderTexture with non-de...
Steps to reproduce: 1. Open the attached project (RenderTextureGrabPassRepro.zip) 2. Open the Assets/main.unity scene 3. Observe the... Read more
[Occlusion Culling] Reflections in the water doesn't work properly with...
To reproduce: 1. Download attached project and open it; 2. Make sure that FirstPersonCharacter is selected in the Hierarchy; 3. Pres... Read more
UVs Breaking after light map is baked
To reproduce: 1) Open attached project and scene 2) If lighting is not cleared, clear it to see the default state 3) Bake the lightm... Read more
NetworkDiscovery always produces an error when StopBroadcast() is called...
Reproduction Steps: 1. Open attached project. 2. Open "LocalDiscovery" scene. 3. Build & Run project in Standalone Player. 4. Wait u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1