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.asset file types missing icon in Inspector header
Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...
Unity breaks top asset material and looks like a missing texture 1. What happened After importing ˜Attack Zombie Mobile ZPS˜ asset ... Read more
Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...
Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestPhys'; 3. Ensure 'Impulse' on TestController ('Sphere' game... Read more
[UI] Fill origin flips when multi-selecting filled images with different...
Repro steps: 1. Open Scene1 from attached project. 2 In the Hierarchy, expand the canvas so Image A and Image B can be seen. 3. Sele... Read more
Create animation button is not working for Legacy Animation, if "Animati...
To reproduce: 1. Open a new project. 2. Create game object. 3. Add "Animation" component. 4. In "Animation" component set "Animation... Read more
NullReferenceException or NotSupportedException if Sprite Renderer which...
Steps to reproduce: 1. Create new project and add Sprite to the scene 2. Select it and assign any built in sprite to Sprite Rendere... Read more
Invalid AABB and NaN collider values when editing collider using shift t...
Steps to reproduce: 1. Open attached project 2. Open scene "PhysicsProfiler" 3. Select "Cube" in hierarchy and enable Edit mode for... Read more
Unresponsive Editor for 30-60 secs when "OK" is pressed in "Google Play ...
Reproduction steps: 1. Download project from the attached link. 2. Build it for iOS. 3. Wait for "Google Play Games not configured... Read more
lighting window minimum size cuts off controls and adds a vertical scrol...
-e: see title, it is just a small part that gets hidden making this a bit useless for saving screenspace --works well in 5.5.0 -rep... Read more
[API Updater] Internal error: Recursion detected while updating scripts ...
Steps to reproduce: 1. Open attached project using Unity 5.6 2. API updater will ask to automatically update scripts, agree. 3. Aft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map