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Forcing crash with ForcedCrashCategory.FatalError throws Crash popup mul...
Reproduction steps: 1. Create a new project 2. Add Crasher.cs to the project 3. Add Crasher.cs component to any object in the scene ... Read more
Bug Reporter Dropdown and Search Results Text has bad contrast when MacO...
Reproduction steps: 1. Ensure that MacOS is in dark mode 2. Open Unity 3. Open Unity Bug Reporter by clicking Help -> Report a Bug..... Read more
Script graph cannot be opened and "Failed to deserialize behaviour." err...
Reproduction steps: 1. Open the user's attached project "Embeded Graph Corruption Repro.zip" 2. Open "SampleScene" 3. Select the "Em... Read more
Gradients in Graph Variables of a Visual Scripting graph get cleared whe...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open the "Test" Scene 3. Enter Play mode Expected result: T... Read more
Visual Script Graph with non-embed subgraph gets corrupted node links wh...
How to reproduce: 1. Open the attached project "UVSLoadBug.zip" 2. Open the "BigGraph" asset and note the node links 3. Close the pr... Read more
Serialization errors are thrown in the Player when Managed Stripping Lev...
Reproduction steps: 1. Open users attached project 2. Navigate to Edit > Project Settings > Player > Other Settings 3. Change Man... Read more
Pre-Export step invocation of AoT method causes error
A user whose project is made in Bolt visual scripting needs to run a Pre-Export method in their build config (Ludiq.AotPreBuilder.Pr... Read more
On Mac there is no option to cancel out of resetting VS editor preferen...
h3. Procedure: # Go into the Unity preferences and go into the Visual Scripting preferences. # Click on the Rest to Default button... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce: 1. Open the user attached "CustomEventTest.zip" project 2. Open the "SampleScene" Scene 3. Open the Console Window... Read more
"Blend" gradient Mode is changed to "Fixed" if using Visual Scripting Se...
How to reproduce: 1. Open project "My project.zip" 2. Select the "Test" GameObject in the Hierarchy window 3. Click on the gradie... Read more
All about bugs
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