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Won't Fix
Votes
0
Found in [Package]
1.7.7
Issue ID
UVSB-2355
Regression
No
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/OnDrawGizmosSelected is invoked
How to reproduce:
1. Open the user attached "CustomEventTest.zip" project
2. Open the "SampleScene" Scene
3. Open the Console Window
Expected result: Nothing of note happens
Actual result: Custom node types have GetHook method called by both OnDrawGizmos and OnDrawGizmosSelected
Reproducible with: 1.6.1, 1.7.7 (2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11)
Couldn't test with: 2019.4.38f1 (Visual Scripting not supported)
Note:
- Reproducible on a new project
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Resolution Note:
This is how the feature has always worked and changing it would cause have a lot of unintended consequences to the current behaviour.