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[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more
Tile Palette grid keeps panning when the mouse click is released outside...
How to reproduce:1. Create and open a new 2D project2. Create a Tilemap GameObject in the Hierarchy3. Open the Tile Palette4. Create... Read more
Preset files for Assets with Platform Settings get modified when first s...
How to reproduce:1. Create a new Unity project2. Import any image into the Assets folder3. Create a TextureImporter preset for the i... Read more
Invalid GUID in project settings after every build on Android
Steps to reproduce:1. Open attached project2. Build and run for android-Could not extract GUID Error appears ( if error didn't appea... Read more
Versions list dropdown overlaps the field depending on the window size
How to reproduce:1. Open the Unity Hub2. Go to Projects -> New project -> Editor version dropdown3. Resize the Hub vertically ... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
Editor crashes after calling gameobject.setactive(false)
Reproduction steps:1. Open project "case813681s.zip"2. Open "Menu" scene3. Play scene4. Wait for the countdown to finish Result: Edi... Read more
Changes made to "Direction" in Slider controller prefab are not saved
How to reproduce:1. Open the attached project “IN_20824“2. Open the “ArtilleryWars” Scene3. Select the “Prefabs” → “Trajectory Menu”... Read more
[TextureCompression] Multiple errors appear in the Console window when r...
Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument