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Setting Icons are not getting clicked and not opening the properties und...
How to reproduce:1. Create a new project2. Go to: Edit > Project Settings > Player3. Click on the Icon of Other Settings/ Spla... Read more
[Quick Search] FileNotFoundException thrown on Creating Complete Asset I...
On Creating the "Complete" Asset Index under "Quick Search" from the "Preferences" window, the editor throws FileNotFoundException, ... Read more
Managed Memory table "A - B" icon clips into the sort icon of column "B"...
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Open the Memory Profiler window (Window > An... Read more
Random changes appear in the DLL import settings when import a project
Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more
[NetworkClient] MsgType.Disconnect is returned if connections times out ...
Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more
UI Builder Viewport's Tool Gizmo has deadzones
Steps to reproduce: Open the attached project Open the Test.uxml asset In the UI Builder window, select the Button2 element In the V... Read more
Profiler - previous UI Details data is carried over when loading new data
How to reproduce:1. Create a new project.2. Open Profiler (Window->Analysis->Profiler)3. Make sure UI Details is on by pressin... Read more
[URP] GameObject Shader is invisible in Scene/Game View until Shader Pro...
Reproduction steps:1. Create a new URP project2. Import the provided custom package "UrpTree.unitypackage"3. In the Project window o... Read more
Muse Chat created prompts in the Editor do not allow the selection of th...
Reproduction steps:1. Open the attached “IN-93627.zip” project2. Open the Muse Chat Window (Muse > Chat)3. Prompt it for any code... Read more
Transition from sub-state machine (created at the top level) is connecte...
In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject