Search Issue Tracker

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
By Design

Huge Performance slowdown when using New Input System with Android and iOS

Package: Input System

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Mar 26, 2020

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Version/s: 1.1.0-preview.1

Steps to reproduce:1. Open and Build User-supplied project ("JoystickTest.zip")2. Move the Joystick and inspect the Profiler. Expect... Read more

0
votes
Fixed

Search fields are not populated even though they are highlighted as sele...

Settings Window

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Mar 18, 2020

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Version/s: 2019.3.0a11, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Create a new Unity project2. Open the Preferences or Project Settings window3. See that the search field is high... Read more

0
votes
Fixed

[UIElements] Final slider value field is not present for VisualElements ...

UI Toolkit

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Oct 10, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more

0
votes
Not Reproducible

Crash on mono_domain_set during burst compilation when opening a specifi...

Package: Burst

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Oct 31, 2024

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Version/s: 1.8.18

Reproduction steps:1. Open the attached "ASDQWE" project2. Observe the Editor Expected result: The Editor opens successfullyActual r... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

0
votes
Active

Payload is not passed to the host when using the Unity Transport package

Package: Unity Transport Package

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Jul 03, 2024

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Version/s: 2.3.X

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
Won't Fix

[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...

2D

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Apr 08, 2020

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Version/s: 2019.3.8f1

[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more

2
votes
Fixed

[UI Builder] Hierarchy collapses when changes are saved

Package: UI Builder

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Dec 01, 2021

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Version/s:

How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more

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