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Culling mask component value displays as "Mixed..." when two or more ite...
Reproduction steps: 1. Open new unity project and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" GameObject 3. In ... Read more
[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce: 1. Open attached project "case1269783.zip" and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline s... Read more
[IL2CPP] SecurityException is thrown in build when using Humanizer plugin
Reproduction steps: 1. Open the attached project ("case_1271060-NuGet-Humanizer.zip") 2. Make a standalone build with IL2CPP backend... Read more
[PLM] Overlapping spotlights are not baked
How to reproduce: 1. Open "Test2019.zip" project and SampleScene 2. Select the second "Spot light" GameObject in the Hierarchy windo... Read more
[Input System] Multi Tap Interaction doesn't get triggered when there ar...
How to reproduce: 1. Open the attached "1267805 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes 3. Enter Play Mo... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
[Shader Graph] Shader breaks when a certain symbol is added to an Enum k...
How to reproduce: 1. Open the user's attached "Gondwana2020.zip" project 2. Create a new Shader Graph in the Project window (Right-c... Read more
Unpacked prefabs lose reference to component in hierarchy when the Prefa...
How to reproduce: 1. Open attached project "UnpackPrefab.zip" and scene "SampleScene" 2. In Hierarchy window, unpack "Prefab" GameOb... Read more
[XR][Oculus] triggerPressed action is registered when index finger trigg...
Reproduction steps: 1. Open the attached project ("Input System.zip") 2. Open "Input System" scene 3. Enter Play mode 4. Make sure H... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject 3. Enter a large value into one of its Position/Rotation/Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Expendable property in Inspector Window collapses when an item is added to the property's list
- Unity Editor Preferences window menu labeled "Settings" on macOS devices
- Default value in the Script is not assigned when applying the UI Toolkit ObjectField
- Private field value assignment via Script is not applied when you enter the Play Mode for the first time after the change
- There is an ability to switch to VisionOS module even though the installation of the module has failed