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13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode); 2. Create new project or open attached one; 3. Go to Build Settings (File... Read more

45
votes
Fixed

Streaming audio is broken

Audio

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Feb 08, 2013

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Version/s: 3.5.6f4

Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce: - Open attached project and launch "AudioTest" scene - Hit Play - P... Read more

16
votes
Won't Fix

[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...

uGUI

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Sep 23, 2016

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Version/s: 5.4.1p2

Reproduction Steps: 1. Open Project 2. Open "MainScene" 3. Play scene 4. Try pressing any button on Display 1 5. Notice it does noth... Read more

12
votes
Won't Fix

[TreeCreator] Selecting rotate node of a nested branch group on a tree t...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0a1, 2017.3.0b11

What Happened: On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Place the Editor window on a second monitor. 3) Detach the Game tab from the Ed... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

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May 27, 2013

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Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device: LG Optimus Vu II (LG-... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip" 2. Inspect all of the scenes, notice that each has lightprobes baked indi... Read more

12
votes
Duplicate

[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10

iOS

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Jul 12, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Open the last attached project (OC link). 2) Build for iOS with Metal as Graphics API. 3) Run on a device Th... Read more

13
votes
Fixed

[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...

XR SDK

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Sep 03, 2019

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Version/s: 2019.2.0a5, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the user's project 2. Enable the VR Support in the Player settings 3. Enter the Play Mode Result: Editor ... Read more

12
votes
Won't Fix

[UNET] Prefab loaded from AssetBundles and registered using ClientScene....

Networking

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project from owncloud. 2. Open "TestScene" scene. 3. Enter Play mode. 4. Notice output in the co... Read more

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