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0
votes
Fixed

[Backport] Particle System flickers/disappears when using Custom Simulat...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Select the "Pixel Cloud Shape Wizard Crown" gam... Read more

0
votes
Fixed

[Backport] The BinaryReader read data to a Span <byte> is always zero

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

[Backport] UI Builder breaks cursor's parameters in the .uss file when c...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Open user's provided project "UI Tookit theme bug.zip" 2. Open "SampleScene" Scene 3. Open the theme1.uss file ... Read more

0
votes
Fixed

Resolution is reset when the Player is restarted

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May 25, 2022

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Version/s: 2020.3.33f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11

How to reproduce: 1. Open the attached project "uwp-resolution.zip" 2. Build And Run the project 3. Press the "windowed 800x600" but... Read more

0
votes
Fixed

[Backport] Application freezes if using FMOD when accepting an incoming ...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more

0
votes
Fixed

[Backport] [iOS] Crash when launching Build with "Autoconnect Profiler" ...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more

0
votes
Fixed

[Backport] [Android] Error "unityLibrary:compileDebugKotlin" in the Andr...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Go to File > Build Settings 3. In Build Settings enable Sym... Read more

0
votes
Fixed

[Backport] Repeat texture wrap mode set through TextureImporter in Asset...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open project "AssetTextureWrap.zip" 2. Open Scene "SampleScene" 3. Observe Scene view Expected result: Textu... Read more

0
votes
Fixed

[Backport] [Android][UGUI][NewInputSystem][Controller touchpad] Keyboard...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

1. Connect Controller to mobile device 2. Build & Run attached project 3. Click one of the buttons at the top of the scene by using ... Read more

0
votes
Third Party Issue

[WebGL] Bad performance when playing in Safari

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May 25, 2022

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Version/s: 2019.4.37f1, 2020.3.31f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8

Reproduction steps: 1. Open the user's attached project 2. Build and Run for WebGL Expected result: High framerate (60+ FPS) in Pl... Read more

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