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MenuItem with shortcut SHIFT+[letter] prevents typing capital [letter]
When there is Editor script, with a menu item which gets activated via pressing shift + some letter, you can not type the said capit... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce: 1. Download and open the attached project 2. Make sure several scenes are open 3. Enter Playmode Expected resul... Read more
Vuforia AR cam throws an exception when playing in VR
Steps to reproduce: 1. Download and open the newest attached project(oc link) 2. Open scene "test" 3. Enter playmode Expected resul... Read more
Reference rewriter fails in 2017.2 with analytics enabled
Reference rewriter fails in 2017.2 with analytics enabled: UnityException: Failed to run reference rewriter with command --target="... Read more
Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...
Steps to reproduce: 1. Open user attached project (TIM_C Blit Working) 2. Go to Project Settings --> Quality settings 3. Turn on Ant... Read more
using "UnityEngine.VR" and "UnityEngine.VR.WSA" do not get updated with ...
Steps to reproduce: 1. Download the attached script("ToBeUpdated.cs") 2. Import it into a new project Expected result: using statem... Read more
Applying/Reverting/Placing a prefab makes transform position and rotatio...
Applying/Reverting/Placing a prefab makes transform position and rotation dirty even if the position and direction of game object wa... Read more
NetworkLobbyManager duplicates elements in hierarchy after a failed call...
This case has two examples on how to reproduce the issue. There are two scenes ("Lobby" and "Lobby2") within the attached project, b... Read more
Crash in VRVuforia::CleanupDistortionMeshData when entering play mode an...
How to reproduce: 1. Open attached project or create an empty project 2. Go to File>Build Settings>Player Settings>XR Settings 3. En... Read more
Prefab with RectTransform does not apply or revert changes properly
Steps to reproduce: 1. Open Unity 2. Create a UI element with a RectTransform and make it into a prefab 3. Press "Apply" on that pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Image effect shaders with RenderGraphUtils.FullScreenGeometryType.Mesh render incorrectly when using the RenderGraph