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[Lumin] Building for Lumin ignores raw .C or .CPP plugin files
How to reproduce:1. Open attached project ("NativeCodeTest.zip")2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Na... Read more
[HDRP][VR] Alchemy Lab example scene crashes on entering play mode
Repro steps:1. Open attached project2. Switch build target to Android3. Enter Play Mode4. Close and reopen the project a few times i... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps:1. Open attached project ("OculusUsagesReprop.zip")2. Build and Run on a Quest/Rift3. Touch the left trigger4. Touch the... Read more
[XR][Vulkan][URP] MSAA doesn't get applied on a Quest
Repro steps:1. Create a new URP project2. Switch platform to Android.3. Switch graphics API to Vulkan and add XR SDK4. Enable MSAA 4... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps:1. Create a new project2. Switch build target to Android and add XR SDK3. Add a texture for the Virtual Reality Splash I... Read more
[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...
Repro steps:1. Open attached project2. Enter Play Mode with a VR headset attached3. Move the head around in the scene if it doesn't ... Read more
[XR][Quest] _WorldSpaceCameraPos in vertex shaders always assumes the le...
Repro steps:1. Open attached project2. Build and Run on Quest3. Observe the wood floor with each eye while the other is closed Actua... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more
[XR SDK] XRDevice.refreshRate returns 0
How to reproduce:1. Open attached project ("XRRegressions.zip")2. Open SampleScene scene3. Enter Play mode4. Open Console window Exp... Read more
[XR][Oculus Go] CommonUsages.menuButton only once in a while responds to...
Repro steps:1. Open attached project2. Build and Run on Oculus Go3. Rapidly press the back button on the controller Actual: The text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field