Search Issue Tracker

1
votes
Fixed

[XR][OpenVR][WMR] HMD's trackingState does not change when the device lo...

XR SDK

-

Oct 08, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2020.1

How to reproduce:1. Open the attached "TrackingStateBug.zip" project2. Enter Play mode3. Inspect the Console and notice the device's... Read more

0
votes
By Design

[SRP][VR] Performance is significantly worst using Single Pass Instanced...

XR SDK

-

Sep 19, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a5

Steps to reproduce:1. Create a new HDRP project2. In Player Settings, set 'Virtual Reality Supported' to true, and choose Open VR3. ... Read more

0
votes
By Design

[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)

XR SDK

-

Sep 05, 2019

-

Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1182026_repro.zip2. Open 'MultipleCameras' scene3. Make sure Single Pass Instanced mode is set4. Ente... Read more

0
votes
Won't Fix

[Oculus Go][Oculus Quest] Input field doesn't respond to interaction and...

XR SDK

-

Aug 27, 2019

-

Version/s: 2018.4, 2019.1.11f1, 2019.2, 2019.3, 2019.4

Repro steps:1. Open user attached project2. Build and Run on an Oculus Go/Quest3. Point the controller on to the input field and pre... Read more

0
votes
Fixed

[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...

XR SDK

-

Sep 27, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Make sure target platform is set to Android3. Player Settings -> XR Settings -> enable ... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

-

Sep 18, 2019

-

Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

1
votes
By Design

[VR] Both cameras are rendering half of each eyes view when using SetSte...

XR SDK

-

Sep 29, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open user's attached project2. Open player settings and change stereo rendering mode to "Single Pass"3. Enter th... Read more

0
votes
Won't Fix

[UWP][HoloLens] The application does not trigger OnApplicationPause

XR SDK

-

Oct 18, 2019

-

Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1.0a2

Steps to reproduce:1. Download MinRepro_NoPause.zip2. Make sure that XR is enabled3. Build project for UWP4. Lanch UWP project on Ho... Read more

0
votes
Won't Fix

[XR][Oculus Quest] Reflections are rendered differently per eye

XR SDK

-

Sep 12, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b2, 2020.1

Repro steps:1. Open QA attached project "repro_1183721"2. Build and run on Oculus Quest Actual: Reflection is rendered differently p... Read more

1
votes
Fixed

[Vuforia]Editor lock in Prefab Edit mode when opening a Prefab inside an...

XR SDK

-

Oct 29, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Download the project from the link provided in the Edit section2. Go to the Project folder-> Packages-> Vu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.