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If XRSettings.eyeTextureResolutionScale != 1.0, hololens does not render...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK4. Open Visual St... Read more
Reducing the renderViewportScale breaks with multiple post-effects in Wi...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Play the scene5. No... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity2. Build and run the project on an ... Read more
Unity crashes when playing a scene with two instances of MotionControlle...
Steps to reproduce:1. Open the attached project(ControllersRepro.zip)2. Open the Main.unity scene3. Play the scene (Make sure that a... Read more
Head tracking is not smooth when the scene has Video Player in the Hiera...
To reproduce:1. Open the attached project;2. Open "Main Scene" (make sure VR is enabled);3. Enter Play mode;4. Try to move around th... Read more
Shadows render at different locations for the left eye than the right ey...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Go to Build Settings -> Player Settings -> XR Se... Read more
[Mixed Reality] Motion Controller positions are wrong when InputTracking...
Steps to reproduce:1. Open the attached project (OC)2. Open the Main.unity scene3. Play the scene (make sure that Mixed reality devi... Read more
[Hololens] [Vuforia] Unity Crashed when running Holographic Emulation on...
How to reproduce:1. Download attached project file and open "Main" Scene2. In Assets folder go to Resources and select VuforiaConfig... Read more
XR.WSA.WorldManager.OnPositionalLocatorStateChanged() does not call when...
Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. Switch platform to Windows Store4. Open Holographics E... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry always returns false
How to reproduce:1. Download attached project file and open "BoundaryTest" Scene2. In Assets\HoloToolkit\Boundary\Scripts\BoundaryMa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom