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Won't Fix

Votes

1

Found in

2017.2.0p1

Issue ID

970761

Regression

No

[Mixed Reality] Motion Controller positions are wrong when InputTracking.disablePositionalTracking is true

XR SDK

-

Steps to reproduce:
1. Open the attached project (OC)
2. Open the Main.unity scene
3. Play the scene (make sure that Mixed reality device and motion controllers are connected)
4. Watch the motion controller not being in front of you but somewhere else in space

Actual results: Then InputTracking.disablePositionalTracking is set to true, head tracking is not disabled
Expected results: Then InputTracking.disablePositionalTracking is set to true, head tracking should be disabled

Note:
MotionControllerVisualizer.cs:InputTracking.disablePositionalTracking on line 73

Reproduced with: 2017.2.1p2, 2017.3.0p3, 2018.1.0b4, 2018.2.0a1

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