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0
votes
Not Reproducible

[Oculus] Standalone build crashes when HMD USB cable is unplugged during...

XR SDK

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Sep 13, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3

Standalone build crashes when HMD HDMI cable is unplugged Steps to Reproduce 1. Open attached project2. Add Player Settings > XR ... Read more

0
votes
Duplicate

In Holographic window buttons aren't re-enable after exiting play mode

XR SDK

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Sep 02, 2019

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Version/s: 2018.4.7f1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a8, 2020.1.0a1

Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more

0
votes
By Design

[SRP][VR] Performance is significantly worst using Single Pass Instanced...

XR SDK

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a5

Steps to reproduce:1. Create a new HDRP project2. In Player Settings, set 'Virtual Reality Supported' to true, and choose Open VR3. ... Read more

0
votes
Duplicate

Jitter/Instability when using Shared Depth Buffer for HoloLens/

XR SDK

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Sep 24, 2019

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Version/s: 2018.1

Forum post: https://forum.unity.com/threads/unity-2018-3-and-hololens-holograms-are-not-stable.647734/ Favro Card: https://favro.com... Read more

2
votes
By Design

[XR][Quest] _WorldSpaceCameraPos in vertex shaders always assumes the le...

XR SDK

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May 02, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Quest3. Observe the wood floor with each eye while the other is closed Actua... Read more

3
votes
Duplicate

[VR][19.3] Editor crashes when entering play mode with Terrain

XR SDK

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Oct 01, 2019

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Version/s: 2019.3.0b1, 2019.3.0b5

Steps to reproduce:1. Create a new project2. Add Terrain3. Enable VR4. Enter play mode Results: Editor Crashes Reproduced with: 2019... Read more

0
votes
Won't Fix

[Oculus Go][Oculus Quest] Input field doesn't respond to interaction and...

XR SDK

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Aug 27, 2019

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Version/s: 2018.4, 2019.1.11f1, 2019.2, 2019.3, 2019.4

Repro steps:1. Open user attached project2. Build and Run on an Oculus Go/Quest3. Point the controller on to the input field and pre... Read more

0
votes
Fixed

[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...

XR SDK

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Sep 27, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Make sure target platform is set to Android3. Player Settings -> XR Settings -> enable ... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

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Sep 18, 2019

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Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

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