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0
votes
Fixed

[XR][Vulkan][URP] MSAA doesn't get applied on a Quest

XR SDK

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Mar 10, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Repro steps:1. Create a new URP project2. Switch platform to Android.3. Switch graphics API to Vulkan and add XR SDK4. Enable MSAA 4... Read more

2
votes
Fixed

[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift

XR SDK

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May 27, 2019

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Version/s: 2019.1.0a9, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Build the project3. Run the built executable with Oculus Rift Expected result: Unity t... Read more

0
votes
Won't Fix

[XR][Oculus GO][Oculus Quest] texture and Unity splash screen flickering...

XR SDK

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Feb 05, 2019

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Version/s: 2018.3.4f1

To reproduce:1. Open QA attached project "Graphics_Blit-20190530T103235Z-001.zip"2. Build and run for Oculus Quest with Stereo Rende... Read more

6
votes
Won't Fix

[XR][URP] Scene does not render on an HMD when Target Eye is set to Left...

XR SDK

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Jun 02, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the "1159624_repro" project2. Open "Scenes/SampleScene" Scene3. Enter the Play Mode with an HMD Expected re... Read more

0
votes
Won't Fix

[XR][GearVR] Render Viewport Scale Jitter when render viewport scale cha...

XR SDK

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Jun 05, 2019

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Version/s: 2019.1.0a6

This is the same bug as 1153261 but for mobile platform which I as I was regressing the original bug I saw it was happening on GearV... Read more

0
votes
Third Party Issue

[AMD][XR] Eyes are swapped when SPI is used with AMD GPU Driver version ...

XR SDK

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Nov 10, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4

Steps to reproduce:1. Open the attached project2. Make sure either OculusXR or OpenXR is selected as the XR Plugin3. Make sure SPI i... Read more

6
votes
Fixed

[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...

XR SDK

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Mar 17, 2020

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Version/s: 2019.3.0f6, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project ("OculusUsagesReprop.zip")2. Build and Run on a Quest/Rift3. Touch the left trigger4. Touch the... Read more

0
votes
Not Reproducible

[WindowMR] Assertion failed on expression: 'm_FrameIndexGfxThread != m_F...

XR SDK

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Jun 10, 2019

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Version/s: 2019.2.0b5, 2019.3.0a6

Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Enabled XR4. Connect WindowMR device4. Enter play mode Actual ... Read more

0
votes
Fixed

Editor crash when using holographic emulator with hololens

XR SDK

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Mar 27, 2019

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Version/s: 2018.3.10f1, 2019.2.0b2

Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro:1. Create a new project... Read more

7
votes
Fixed

[XR] Subsystems are not found when using Android app bundles

XR SDK

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Jun 14, 2019

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Version/s: 2018.4

No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more

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