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2
votes
Fixed

[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift

XR SDK

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May 27, 2019

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Version/s: 2019.1.0a9, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Build the project 3. Run the built executable with Oculus Rift Expected result: Uni... Read more

0
votes
Won't Fix

[XR][Oculus GO][Oculus Quest] texture and Unity splash screen flickering...

XR SDK

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Feb 05, 2019

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Version/s: 2018.3.4f1

To reproduce: 1. Open QA attached project "Graphics_Blit-20190530T103235Z-001.zip" 2. Build and run for Oculus Quest with Stereo Ren... Read more

6
votes
Won't Fix

[XR][URP] Scene does not render on an HMD when Target Eye is set to Left...

XR SDK

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Jun 02, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the "1159624_repro" project 2. Open "Scenes/SampleScene" Scene 3. Enter the Play Mode with an HMD Expecte... Read more

0
votes
Won't Fix

[XR][GearVR] Render Viewport Scale Jitter when render viewport scale cha...

XR SDK

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Jun 05, 2019

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Version/s: 2019.1.0a6

This is the same bug as 1153261 but for mobile platform which I as I was regressing the original bug I saw it was happening on GearV... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

0
votes
Duplicate

[XR][BuiltInRP] Left eye is entirely white on Quest

XR SDK

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Apr 22, 2021

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Version/s: 2021.2.0a15

On Quest a nearly-empty scene using Vulkan and BuiltIn Render Pipeline appears correctly in the right eye but the left eye is entire... Read more

0
votes
Not Reproducible

[WindowMR] Assertion failed on expression: 'm_FrameIndexGfxThread != m_F...

XR SDK

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Jun 10, 2019

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Version/s: 2019.2.0b5, 2019.3.0a6

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Enabled XR 4. Connect WindowMR device 4. Enter play mode A... Read more

0
votes
Fixed

Editor crash when using holographic emulator with hololens

XR SDK

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Mar 27, 2019

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Version/s: 2018.3.10f1, 2019.2.0b2

Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro: 1. Create a new proje... Read more

7
votes
Fixed

[XR] Subsystems are not found when using Android app bundles

XR SDK

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Jun 14, 2019

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Version/s: 2018.4

No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more

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