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[Vuforia] [Android] Black screen appears on launching the app for the fi...
Steps To Reproduce: 1. Create a project2. Import Vuforia Samples from Asset Store3. Import Vuforia Package if not already installed.... Read more
[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...
How to reproduce:1. Open the user's attached project2. Build Asset Bundles by clicking on "Build Asset Bundles/Build"3. Change Stere... Read more
[XR][Quest][Vulkan] Vulkan XR apps crash on Quest upon launch when Optim...
Repro steps:1. Create a new project2. Add XR Plug-in Management3. Set Graphics API to Vulkan4. Enable Optimized Frame Pacing in Play... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce:1. Open the user's project2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way th... Read more
[.NET][HoloLens] Holograms are significantly more unstable compared to 2...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project (with .NET backend)3. Open Visual Studio ... Read more
[Magic Leap] Editor serializes the full path to the Magic Leap certifica...
How to reproduce:1. Create a new project2. Switch to Lumin platform3. Create a Certificate4. Assign the Certificate file to project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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