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#if ENABLE_VR is always set to true even if there is no VR support enabl...
How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more
[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...
Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brows... Read more
[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of... Read more
Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce:1. Download and open the attached project on a PC with a 3D Display capable monitor2. Build for Standalone3. Run ... Read more
[Oculus GO] Applications are capped at 30 fps when building a project fo...
To reproduce:1. Open any project with Oucus go API for Android set up2. Buld and run On Oculus GO3. Observe the logcat (filter the m... Read more
[WindowsMR][Emulation] Unable to disconnect remoting after connecting an...
1. What happened Editor will prevent the user from disconnecting a remote connection to device after a connection has been establish... Read more
[UWP][WindowsMR] - 2018.3 - Memory leak - 1 MB/minute in a UWP VR projec...
On 2018.3 in a blank project, I exported a UWPPlayer that supports WMR. I'm observing a small leak that aligns with Chris' descripti... Read more
[MockHMD] Multi Pass Render Mode results in "Assertion failed on express...
Reproduction steps:1. Open user's attached project "RenderTextureWMR.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Consol... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce:1. Open a new project2. Open Player Settings > XR Settings3. Add OpenVR and drag it to the top4. Download and ... Read more
"Assertion failed on expression" errors when using Holographic Emulation
How to reproduce:1. Open the attached "Repro_1131416.zip" project2. In Build Settings, switch the Target Platform to "UWP"3. Open "A... Read more
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