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0
votes
By Design

#if ENABLE_VR is always set to true even if there is no VR support enabl...

XR SDK

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Aug 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "case1175229_ReproProject" Project 2. Observe the console Expected result: Error message does not get... Read more

0
votes
Won't Fix

[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...

XR SDK

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Mar 28, 2019

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Version/s: 2019.2.0a11

Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brow... Read more

0
votes
Won't Fix

[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode

XR SDK

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Mar 13, 2019

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Version/s: 2019.2.0a8

1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top o... Read more

0
votes
Won't Fix

Focus plane does not change according to scene objects in Stereo Display...

XR SDK

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Feb 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project on a PC with a 3D Display capable monitor 2. Build for Standalone 3. R... Read more

1
votes
Fixed

[Oculus GO] Applications are capped at 30 fps when building a project fo...

XR SDK

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Mar 09, 2019

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Version/s: 2019.1.0b1, 2019.1.0b5

To reproduce: 1. Open any project with Oucus go API for Android set up 2. Buld and run On Oculus GO 3. Observe the logcat (filter th... Read more

0
votes
Won't Fix

[WindowsMR][Emulation] Unable to disconnect remoting after connecting an...

XR SDK

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Mar 14, 2019

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Version/s: 2019.2.0a9

1. What happened Editor will prevent the user from disconnecting a remote connection to device after a connection has been establis... Read more

0
votes
Fixed

[UWP][WindowsMR] - 2018.3 - Memory leak - 1 MB/minute in a UWP VR projec...

XR SDK

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Mar 18, 2019

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Version/s: 2019.2.0a6

On 2018.3 in a blank project, I exported a UWPPlayer that supports WMR. I'm observing a small leak that aligns with Chris' descript... Read more

0
votes
Fixed

[MockHMD] Multi Pass Render Mode results in "Assertion failed on express...

XR SDK

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Sep 22, 2020

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Version/s: 2020.1.0b10, 2020.1.6f1, 2020.2

Reproduction steps: 1. Open user's attached project "RenderTextureWMR.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Con... Read more

2
votes
Won't Fix

[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...

XR SDK

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Mar 28, 2019

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Version/s: 2017.2.0f3, 2017.4.7f1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open a new project 2. Open Player Settings > XR Settings 3. Add OpenVR and drag it to the top 4. Download and... Read more

0
votes
Won't Fix

"Assertion failed on expression" errors when using Holographic Emulation

XR SDK

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Feb 26, 2019

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Version/s: 2018.3.6f1

How to reproduce: 1. Open the attached "Repro_1131416.zip" project 2. In Build Settings, switch the Target Platform to "UWP" 3. Open... Read more

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