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[XR][Vulkan][URP] MSAA doesn't get applied on a Quest
Repro steps: 1. Create a new URP project 2. Switch platform to Android. 3. Switch graphics API to Vulkan and add XR SDK 4. Enable MS... Read more
[XR] WindowsMR project crashes when enabling XRSettings for a second time
Steps to reproduce: 1. Download 1115371_repro.zip project 2. Switch platform to UWP 3. Build "SampleScene" scene 4. Open Visual Stu... Read more
[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro
How to reproduce: 1. Open attached project 2. Build to device 3. Move the camera so that the shadow of the cube would be barely visi... Read more
[Daydream][Android] Keyboard from GoogleVR demo scene is not rendered wi...
To reproduce: 1. Open the attached project; 2. Make sure Virtual Reality is enabled (Player Settings > XR Settings); 3. Make sure St... Read more
[XR][iOS][Cardboard] View in player fills only half of screen on iPad
1. Create a new project; 2. Enable Virtual reality; 3. Add Cardboard as VR SDK; 4. Build and run on iPad. Expected result: the view... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps: 1. Create a new project 2. Switch build target to Android and add XR SDK 3. Add a texture for the Virtual Reality Splas... Read more
[LWRP] Oculus renders black when initialization is finished off of head ...
Steps to reproduce: 1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z) 2. Build for standalone 3. Launch... Read more
Wrong bundle identifier when building for Lumin through editor scripts
Steps to reproduce: 1. Download and open the latest attached project(1118334-luminidbug.zip) 2. Set bundle identifier to something d... Read more
Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce: 1. Create a new project 2. Switch to Lumin platform 3. Enable VR 4. Enter Playmode Reproduced on 2019.1.0a13*, ... Read more
[Android][VR] The size of the stereo screen is incorrect in 4k display mode
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe the incorrect screen size in 4k dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects