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0
votes
Won't Fix

[VR | Performance] 2017.3 GPU memory usage increased about 100MB when VR...

XR SDK

-

Jan 31, 2018

-

Version/s: 2017.3.0p4

Our contact from Oculus reported a performance issue on 2017.3 to XR devs and we XR QA are able to repro the issue. Basically, compa... Read more

0
votes
By Design

[VR][Android] Changing the render scale causes the screen to flicker

XR SDK

-

Jan 19, 2018

-

Version/s: 2018.1.0b3

Device: Samsung Galaxy S8 SDK: Daydream API: GLES3 Rendering: Multipass The screen flashes black when switching between render scal... Read more

0
votes
Duplicate

[HoloLens] Unity Editor crashes when disconnecting from Holographic Remo...

XR SDK

-

Nov 08, 2017

-

Version/s: 2017.2.0p1, 2017.2.0a1

Steps to reproduce: 1. Open the attached project 2. Open the Test1.unity scene 3. In Player Settings, enable Virtual Reality Support... Read more

0
votes
Not Reproducible

[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus

XR SDK

-

Nov 02, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Set Stereo-Mode to Multi-Pass 3. Enter Playmode 4. Observe objects(... Read more

0
votes
Won't Fix

[Mixed Reality] UnityEngine.Microphone.Start() freezes an UWP build

XR SDK

-

Oct 24, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more

1
votes
Not Reproducible

[XR][Lumin] Build leaves custommanifest file behind if the build fails

XR SDK

-

Jul 09, 2019

-

Version/s: 2019.3.0a9

Using a unsupported privilege on Lumin projects causes the build to fail and leaves behind an invalid manifest.xml file that will be... Read more

0
votes
Won't Fix

[XR][HDRP][Rift] Mirror mode is broken when HMD is not being worn

XR SDK

-

Feb 11, 2019

-

Version/s: 2019.2.0a4

Mirror mode on the monitor is broken when a Standalone Windows player is running with the Oculus SDK while the Rift is not being wor... Read more

0
votes
Fixed

VR SDK Cardboard is missing from build in XR settings, when it is set th...

XR SDK

-

Jun 13, 2018

-

Version/s: 2018.1.2f1

To reproduce: 1. Open attached project 2. In the Main menu press Test > Test 3. In the Test window click on "Set to Android/Cardboar... Read more

0
votes
Won't Fix

Stereo Cameras are rotated individually instead of as a gameObject resul...

XR SDK

-

Jan 22, 2018

-

Version/s: 5.6.5f1

Steps to reproduce: 1. Download and open the latest attached project("Repro.zip") 2. Enter Playmode Expected result: cameras are r... Read more

0
votes
Not Reproducible

[Lumin]Only skybox and canvas render in Lightweight Rendering Pipeline

XR SDK

-

Mar 28, 2018

-

Version/s: 2018.1.0b8

Steps to reproduce: 1. Create a new project in MLTP1 with LWRP template 2. Run the Magic Leap simulator 3. Enter playmode in the pro... Read more

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