Search Issue Tracker
[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus
Steps to reproduce: 1. Download and open the attached project 2. Set Stereo-Mode to Multi-Pass 3. Enter Playmode 4. Observe objects(... Read more
VR doesn't render with SPS, Linear Color Space and Image effects
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: camera view of a cube Actual resul... Read more
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a... Read more
[XR SDK] SSAO Pro from Asset Store is broken/inverted when Single Pass I...
Reproduction steps: 1. Open the attached project ("ShaderRepro.zip") 2. Open the "SampleScene" scene 3. Enable MockHMD XR plugin (Pr... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more
[VR|SPI] Deferred rendering breaks lighting when Stereo Instancing is used
Stereo instancing with deferred rendering mode result in incorrect lighting, and differences in coloration between the left eye vers... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce: 1. Open the attached project 2. Make sure that Cardboard SDK is added 3. Build and run _SCENE on iOS device 4. Thi... Read more
[iOS][Google VR] InputTracker.GetLocalRotationMagic in Window Mode gives...
Reproduction Steps: 1. Open "Google VR Rotation Error" 2. Build for iOS 3. Hold the device in portrait orientation 4. Select the top... Read more
[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift
How to reproduce: 1. Open the user's project 2. Build the project 3. Run the built executable with Oculus Rift Expected result: Uni... Read more
Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR
Steps to reproduce: 1. Download and open the project 2. Enter Playmode in VR Expected result: red sphere is drawn centered Actual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened