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[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor 2. Disconnect HMD 3. Start play mode 4. Stop play mode 5. Connect HMD (Wait for MRP to say "Ready") 6. ... Read more
[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus
Steps to reproduce: 1. Download and open the attached project 2. Set Stereo-Mode to Multi-Pass 3. Enter Playmode 4. Observe objects(... Read more
[XR][XRSDK][Cardboard] Stopping XR subsystems causes a corrupted image t...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Notice what's displayed on the screen 4. Press the INIT VR... Read more
[XR][WindowsMR] Using camera with Near Clipping Plane is set to 0.01 res...
Steps to reproduce: 1. Download attached project 2. Switch to UWP and enable XR 3. Make sure that Cameras Near Clipping Plane is set... Read more
[iOS][VR] Field of View is really small when the VR view is initialized
Steps to reproduce: 1. Download and open case 940900.zip 2. Build & Run to an iOS device 3. Press on the Cardboard icon at bottom ri... Read more
[WACK] Windows App Certification Kit Binary Analyzer fails when certifyi...
How to reproduce: 1. Create a new Unity project 2. In the Build Settings, Switch Platform to UWP 3. Enable Virtual Reality Support i... Read more
Crash in UnityEngine.XR.WSA.Input.InteractionManager:Initialize
Steps to reproduce: 1. Open the attached project 2. Open the Crash scene 3. Switch platform to WindowsStandalone (or Windows Store, ... Read more
[Gear VR] Bounced light effects are not visible on Gear VR
On S7 Gear VR with Mali chips I see no bounce light effect. The effect is clearly visible on the same device in a non-VR app, and i... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce: 1. Open the attached "UWPTest.zip" project 2. Build to UWP 4. Open the Visual Studio Solution file, located in th... Read more
[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top o... Read more
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