Search Issue Tracker
[WP8] Reflections jitter on landscape rotation
To reproduce:1. Open the attached project. It contains a shader that uses reflection and a scene that demonstrates the shader in act... Read more
Deploying application through Visual Studio or Application Deployment to...
Deploying applications through Visual Studio or Application Deployment tool causes error. This prevents from launching applications ... Read more
Use of System.Security.Cryptography.CryptoStream() causes errors to be t...
This issue has regressed from version 4.3.2.System.Security.Cryptography.CryptoStream() is actually available for Windows Phone 8 ht... Read more
Application crashes after several screen lock-resume operations in devel...
Steps to reproduce:1. Create an empty project or open any other one2. Set the project to Development Build3. Deploy it to Windows Ph... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more
[WP8] Korean keyboard is still in latin when entering a password
To reproduce:1. Open attached project. It is the uGUI example scene2. Build & Run the touch input scene for wp83. Make sure the ... Read more
PlayMaker throws ReflectionTypeLoadException when building for WP8
To reproduce:1. Import "realrepro" package. It contains playmaker.2. Try to build for WP8 - ReflectionTypeLoadException is thrown Bu... Read more
InputField's OnValueChanged is not firing on WP8
To reproduce:1. Open attached project2. Open scene example. It contains an input field and a label that gets changed to the text ent... Read more
Development build AngryBots crash on lower memory devices
Steps to reproduce:1. Build and run AngryBots project. Development build should be enabled.2. Connect to profiler3. After some time ... Read more
Calling Physics2D.OverlapCircleNonAlloc() crashes WP8 application
Steps to reproduce:1. Create a project which uses Physics2D.OverlapCircleNonAlloc() function. Described here: http://docs.unity3d.co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph