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[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce:1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder2. Rename the UAP folder to something else, f... Read more
[WSA] Harmless error message is printed out to console when building Uni...
Reproduction steps:1. Open any project using 5.6.0f32. Build to Universal 8.1 with C# projects enabled3. Assertion failed message is... Read more
[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce:1. Open any project2. Switch platform to Windows Store3. Build and Run4. Observe the error in the Console Expecte... Read more
UnityEngine.Windows class is unreachable in non-Windows store setup. It ...
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such I was looking for a System.IO.Fi... Read more
[WSA] Animated image causes crash when starting deployed UWP app built
Steps to reproduce:1. Open the attached project (Crash Test Project.zip)2. Switch platform to Windows Store3. Add CrashTestScene to ... Read more
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Add _Complete-Game4. Build for WSA Universal 10... Read more
[WSA] Project needs to be recompiled after switching player settings to ...
Steps to reproduce:1. Open attached project(link in the description) OR download holo-toolkit project https://github.com/Microsoft/H... Read more
[WSA] WorldAnchorStore.GetAsync throws an exception when starting deploy...
Steps to reproduce:1. Open the attached project (AnchorTestRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more
[WSA] System.ArgumentOutOfRangeException when deploying a scene which in...
Steps to reproduce:1. Open the attached project (UwpTMProCrash.zip)2. Switch platform to Windows Store4. Build for WSA Universal 10 ... Read more
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