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[DX12] 8 Multi-RenderTarget gives Assert error d3d12: querying for an ou...
Steps:1. Open attached project2. Make sure you are using DX12 (PlayerSettings>Graphics API>Move DX12 to top of API list)3. Ope... Read more
[Critical] Editor crashes when clicking on close button during compiling...
Editor crashes when clicking on the close button during compiling Shader Graph Steps to Reproduce: 1. Create a new Project with HDRP... Read more
Windows Build creates a VS Solution for VS2015 even when this version is...
Repro steps:1. Create a new Unity project2. Make sure that Scripting Backend in Player Settings is set to IL2CPP3. In File > Buil... Read more
Crash or freeze with artifacting on layout resize when changing the layo...
Steps to reproduce:1. Open the project attached by the user2. Grab the border between Scene View and Game View and drag it left to r... Read more
Touch input from a touchscreen monitor is never cleared when debugger ge...
Reproduction steps:1. Download and open the attached project "1222914.zip"2. Open the Sample Scene3. Open LeakTouchInput script in V... Read more
WorldToScreenPoint transforms offsetted screen position when display is ...
How to reproduce:1. Open the attached '1220751.zip' project2. Open 'SampleScene' Scene3. Select 'GameObject' GameObject in the Hiera... Read more
Built project crashes when Screen.SetResolution() method is used with he...
How to reproduce:1. Open the attached 'project-1242757.zip' project2. 'File' > 'Build and Run'CRASH Reproducible with: 2018.4.22f... Read more
Crash on GfxDeviceD3D11Base::SkinOnGPU when importing or reimporting a b...
Reproduction steps:1. Import the attached .unitypackage to any project ("1230188.unitypackage")2. If the crash didn't happen on impo... Read more
"Color Picker not supported on this platform" error is thrown when UseOS...
Steps to reproduce:1. Create a new project2. Create a new script and open it3. Write "EditorPrefs.SetBool("UseOSColorPicker", true);... Read more
TDR Crash when opening a project with Image Sharpening enabled
Steps to reproduce:1. Turn on Image Sharpening (look at notes for instructions on how to do that)2. Create or open any project Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window