Search Issue Tracker
Armenian characters are converted to '?' when typed in Windows Unity Editor
How to reproduce:1. Set the Input language to Armenian2. Create a new project or open an existing one3. Try to rename a GameObject u... Read more
Editor crashes when shader global constant buffer exceeds 64kB on dx12
How to reproduce:1. Open the attached project2. Select the "Material" in Project Window3. Observe the crash Expected result: the Edi... Read more
Exported package file becomes not recognized and without icon when insta...
How to reproduce:1. Open Environman2. Project should be open if its not, create a new one3. In Hierarchy window, create a cube4. Cre... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
After Building the project Splash Screen background is darker when calle...
How to reproduce:1. Open the attached project "SplashScreenTest.zip"2. Open Assets > Scenes > SampleScene.unity3. Navigate to ... Read more
[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter Play mode and observe the mouse cursor in the Game view... Read more
Input lag in large scene
There seems to be some input lag that accumulate over time when the application ticking is taking to much time. Steps:1. Download Bo... Read more
[HDRP] Changing Force Screen Percentage (Dynamic Scale) setting will gen...
Changing Force Screen Percentage (Dynamic Scale) setting will generate artifacts when using DirectX 12.Tested with 2019.3.0f5, 2019.... Read more
Cursor is not locked to Game window when pressing Windows key then click...
How to reproduce:1. Open the attached project2. Build the project3. Launch the built project in Windowed mode4. Wait for the Splash ... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"
- Adaptive Probe Volume “Open” button closes the existing RPAsset window and opens a new RPAsset window instead of focusing the existing RPAsset window