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Color Picker and undocked Editor windows open on a different monitor tha...
How to reproduce: 1. Create a new project 2. In the Hierarchy select the "Main Camera" GameObject 3. In the Inspector press on the "... Read more
Disconnecting external monitor crashes Unity Editor when in Full Screen ...
How to reproduce: 1. Connect one external monitor, set the Laptop's monitor as the primary display 2. Connect a second external moni... Read more
Revert to factory settings doesn't reset all layout state
It is possible to get in a state where loading the current layout of unity fails. When this happens the "Failed to load layout dialo... Read more
Automatic "Hold on, busy" dialog makes it very hard to exit play mode if...
If you manage to make Update() take a "very long time" (like >3s) in play mode, then it's almost impossible to exit the play mode si... Read more
[Windows] The Unity import progress is not shown in the Windows taskbar
How to reproduce: 1. Create a new project 2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import pro... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce: 1. Open the attached 'project-1269298.zip' project 2. Open the Package Manager window and undock it 3. Dock the Pa... Read more
Assets with some long filenames cause Mac import progress bar to assert ...
How to reproduce: 1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfully Ac... Read more
A short fixed time is given to attach the Debugger when launching Player...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File -> Build Settings) 3. Enable these settings: Server Build... Read more
[UX Issue] Quick buttons (Layers, Generate Lighting, Global Search) don'...
How to reproduce: 1. Open a new project 2. Press the "Auto Generate Lighting" quick button at the bottom right of the Editor 3. Pres... Read more
Hover effect in the Hierarchy window appears when selecting an asset in ...
How to reproduce: 1. Create a new project 2. Set Project Browser layout to Two Column 3. Select an asset at the top in the second co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
- The options modal for which type of Tilemap to create isn't drawn when it has been previously closed until the user moves their cursor
- There are 2 Overlay Menus present in the Tile Palette Window
- Unable to change the Shadow Map resolution for lights via Inspector when 'preserveCachedShadow' is enabled
- Adaptive Probe Volumes are not loaded when Adaptive Light Probes are exported via Asset Bundles and opened on another project