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0
votes
Fixed

Error when compiling a project that uses RabbitMQ as WebGL

WebGL

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Feb 09, 2015

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Version/s: 5.0.0f1

To reproduce: 1. Open attached project 2. Make WebGL build 3. Build fails Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine 2. Try to build it for WebGL 3. Notice that the build won't ... Read more

0
votes
Fixed

Unclear error message when building fails due to non-ASCII username on W...

WebGL

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Feb 11, 2015

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Version/s: 5.0.0f1

Steps to reproduce: 1. Create user account with non-ASCII characters 2. Create project in a simple path only containing ASCII chara... Read more

1
votes
Fixed

[WebGL] TypeLoad Exception with Auto-Properties in build

WebGL

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Feb 19, 2015

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Version/s: 5.0.0f2

To reproduce: - Open the project and build to webgl - Observe errors: TypeLoadException: A type load exception has occurred. Syste... Read more

1
votes
By Design

Finally block is not called when using WebGL player

WebGL

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Feb 24, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: - Open the attached project - Add the attached scene to the build - Select WebGL as build target - C... Read more

0
votes
Fixed

Using GetCurrentMethod causes exceptions on WebGL

WebGL

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project 2. Build&Run on WebGL 3. Press button 4. It invokes GetCurrentMethod an... Read more

0
votes
Fixed

UI text input does not support copy/paste on WebGL build

WebGL

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Mar 02, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Create a new project 2. Place UI>Input Field to the scene 3. Save the scene 4. Play it, copy and paste somethin... Read more

5
votes
By Design

Type.GetType() in WebGL does not match the output given in the editor

WebGL

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Jan 19, 2015

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Version/s: 5.0.0b20

How to reproduce: 1. Open a new project 2. Create a script called "testGetType.cs" with the following code: using UnityEngine; us... Read more

0
votes
Duplicate

Type.GetType() in WebGL does not match the output given in the editor

WebGL

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Mar 02, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Open a new project 2. Create a script called "testGetType.cs" with the following code: using UnityEngine; us... Read more

0
votes
Fixed

[WebGL] Particle System's 'Gravity Modifier' field doesn't affect particles

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Build and run WebGl build 3. Notice that Gravity Modifier doesn't affect particles in WebGL Read more

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