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[Android] [WebGL] "Constant Pixel Size" Canvas UI Scale Mode has no eff...
Reproduction steps: 1. Download and open the user-submitted project "UnityWebGLGyroscope2.zip" 2. Build for WebGL 3. Create a server... Read more
[WebGL] Two button clicks are required switching to the Fullscreen mode ...
How to reproduce: 1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene" 2. Build the project for Web... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce: 1. Create an empty project 2. In the Build Settings, select WebGL 3. Build and run Expected result: No errors are... Read more
[WebGL] Errors are thrown and UI is broken when zooming in the browser
How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Make a WebGL build 3. Host the WebGL build 4. Open the WebG... Read more
[WebGL][UI Toolkit] Player crashes when using TextField
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps: 1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage" 2. In the Project w... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps: 1. Create a new project and Import the attached custom Package "switchCamera.unitypackage" 2. In the Project win... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps: 1. Create a new project and Import the attached custom Package "screenTearing.unitypackage" 2. In the Project wi... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow