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[Android] [WebGL] "Constant Pixel Size" Canvas UI Scale Mode has no eff...
Reproduction steps:1. Download and open the user-submitted project "UnityWebGLGyroscope2.zip"2. Build for WebGL3. Create a server us... Read more
[WebGL] Two button clicks are required switching to the Fullscreen mode ...
How to reproduce:1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene"2. Build the project for WebGL... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce:1. Create an empty project2. In the Build Settings, select WebGL3. Build and run Expected result: No errors are thr... Read more
[WebGL] Errors are thrown and UI is broken when zooming in the browser
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Make a WebGL build3. Host the WebGL build4. Open the WebGL bu... Read more
[WebGL][UI Toolkit] Player crashes when using TextField
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps:1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage"2. In the Project win... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps:1. Create a new project and Import the attached custom Package "screenTearing.unitypackage"2. In the Project wind... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the W... Read more
[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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