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[WebGL] FMOD error spam in the console when playing an Audio Clip in a T...
How to reproduce: 1. Open the user's attached "WebGLAudio2020-2.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build ... Read more
WebcamTexture.devices field is not updated when disconnecting webcam on ...
Reproduction steps: 1. Open the attached project ("case_1273253-WebCamTexture.zip") 2. Make a WebGL build and run it 3. Open browser... Read more
WebGL Settings are automatically set to use unsupported texture compress...
How to reproduce: 1. Open user's attached "WebGL Compressed Texture Bug" project 2. Select the "texture compressed" texture 3. In th... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more
[WebGL1.0] LineRenderer lines are distorted/blurred when using WebGL 1.0...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Go to the Build Settings (File->Build Settings) 3. Swi... Read more
[WebGL] Audio is not played when in built Player
How to reproduce: 1. Open the attached project Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe that the audio is playe... Read more
[WebGL] Two button clicks are required switching to the Fullscreen mode ...
How to reproduce: 1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene" 2. Build the project for Web... Read more
Add IL2CPP sysroot support for WebGL builds
Linux distrobutions don't include by default software necessary to build WebGL on Linux. Add ability to use an IL2CPP sysroot packag... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
Brotli compressed build fails to run in Firefox
-error: the build fails running in Firefox (tested 81.0.1), errors thrown in the console: --Uncaught SyntaxError: illegal character ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window