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0
votes
Fixed

[WebGL] Build fails with Developement and AllowDebugging options

WebGL

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Jan 09, 2020

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Version/s: 2019.1.0a5, 2019.2.17f1

Steps to reproduce: 1. Open original users project "AutoBuild.zip" 2. In top menu press Build -> Dev_AllowDebugging Expected resul... Read more

0
votes
Fixed

PlayerSettings.SetTemplateCustomValue Access Modifier should be changed ...

WebGL

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Dec 20, 2017

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Version/s: 2017.2.0f3

When trying to edit WebGl Template the only one possible way to do it is using Reflection "Builder" script, method lines(58-63). Su... Read more

1
votes
Active

[WebGL] No data received when using WebRequests server-sent events via t...

WebGL

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Jan 27, 2020

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Download and open the attached "FirebaseEventSource.zip" project 2. Switch Target platform to WebGL 3. Build an... Read more

0
votes
Active

Canvas becomes unresponsive when built on WebGL

WebGL

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Feb 09, 2020

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Version/s: 2018.4, 2018.4.16f1, 2020.1

Steps to reproduce: 1. Open and run the user-supplied project. 2. Press "Open" -> Icon in the top right of the newly appeared window... Read more

0
votes
Duplicate

[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...

WebGL

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Feb 18, 2020

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Version/s: 2019.2, 2019.2.20f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project 2. Switch to WebGL platform and enable Development... Read more

0
votes
Won't Fix

[WebGL] WaitForSeconds takes longer than expected when Application.targe...

WebGL

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Feb 26, 2020

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Version/s: 2017.4, 2018.4.16f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip") 2. Open the repro scene ("SampleScene") 3.... Read more

1
votes
Fixed

[WebGL] UI Elements appear smaller on builds than in the Editor when the...

WebGL

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Feb 20, 2020

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Version/s: 2019.3.0a11, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1221561-CanvasScaler.zip") 2. Switch Build Target to WebGL 3. Enter the repr... Read more

1
votes
Active

P/Invoking into non-existent library crashes player on WebGL instead of ...

WebGL

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Mar 12, 2020

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Version/s: 2018.1.0f1

Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")] extern static void NonExistingAPI(); public void Start() { try { ... Read more

5
votes
Active

[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...

WebGL

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more

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