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[WebGL][2018.4 only] Editor freezes when enabling Play mode after Building
Reproduction steps:1. Open user attached Project2. Build for WebGL3. Press Play Expected result: Play mode is enabledActual result: ... Read more
[WebGL] Build crashes if metadata is too large
WebGL build fails to start with the following error messages: exception thrown: abort({}) at jsStackTrace@blob:http://localhost/067d... Read more
Unity WebGL is not "DPI Aware"
To reproduce:1) Create new project2) Add some high font sized text3) Build and run for WebGL4) Compare results on a low DPI and high... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce:1. Open user-attached project2. Build and run with WebGL 2.03. Inside the webpage, press 'space' to begin GPU ins... Read more
[WebGL] Scripts Only Build Fails
To reproduce: 1. Create a new project2. Build it for WebGL properly3. Build it for WebGL again with Scripts Only Build turned on Exp... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps:1. Open the attached project (SafariTest.zip (56.4 KB)).2. Build it to WebGL.3. Move WebGL files to a server (Tes... Read more
[WebGL] GUI.Label doesn't show Chinese characters
To reproduce: 1. Open the attached project (SwitchFonts.zip)2. Open the Sample Scene3. Enter Play mode4. Observe that Chinese charac... Read more
WebGL build produces an empty folder when project is located & built ins...
Steps to reproduce:1. Put any project inside a Dropbox-synced folder2. Build the project in that same folder for WebGL Expected resu... Read more
[WebGL] Button's OnClick() doesn't trigger Animator.Play()
How to reproduce it:1. Open the user's attached project 'WebGLAnimation.zip'2. Load the 'repro' scene3. Build on WebGL Standalone (F... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size