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Light intensity is lower when switching to WebGL
Steps to reproduce: 1. Open users attached project "UIElementsUniteLATurretDemo-master.zip" 2. Navigate to Assets -> Scenes and open... Read more
WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to build for standalone Expected result: build succeeds Ac... Read more
WebAssembly built game does not work if WebGL Memory size is not multipl...
How to reproduce: 1. Create new empty project file 2. Switch to WebGL platform 3. In Player, Settings mark WebAssembly(experience) ... Read more
[Safari] Missing or broken sound device crashes WebGL application
Unity Version: 2017.1.1p3 Safari Version 10.1.2 (12603.3.8) Tested on and doesn't reproduce with Chrome, Chrome Canary & Firefox. ... Read more
NetworkServerSimple -> connections.Count is not cleaned after client dis...
To reproduce: 1) Open attached project 2) Open the only script in it 3) Make sure '#define DefIsServer' is uncommented 4) Build and ... Read more
WebGL Template variables are inlined
How to reproduce: 1. Open the attached project "Project-Q.zip" 2. Open Project Settings > Player > WebGL > Resolution and Presentati... Read more
WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce: 1. Open the attached project ("case_1185256-loadingTest2019.zip") 2. Change targeted platform to WebGL 3. Make a W... Read more
[WebGL] Button's OnClick() doesn't trigger Animator.Play()
How to reproduce it: 1. Open the user's attached project 'WebGLAnimation.zip' 2. Load the 'repro' scene 3. Build on WebGL Standalone... Read more
[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...
How to reproduce: 1. Download attached project file and open "Scene" Scene 2. Press Build & Run 3. In browser select "Allow WebCam" ... Read more
[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce: 1. Download attached project file and open "Init" Scene 2. Switch Platform to WebGL 3. Press Build & Run Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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