Search Issue Tracker
[WebAssembly] Integer overflow on DirectorFrameTime::CalculateDSPDeltaTime
Steps to reproduce: 1) Open Unity and create a new project2) Switch platform to WebGL in Build Settings3) Enable Development Build4)... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
[Mac] Switching to "WebGL" causes objects to become invisible
Repro steps: 1. Open "gobopass" projects "Main" scene located in "Assets" -> "GOBOPASS" -> "SCENES"2. Look at the Game view an... Read more
[WebGL] Colors in the video are too light/incorrect when using Video Pla...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Select Play and observe ... Read more
[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce:1) Open the attached project and scene2) Build and run WebGL3) Launch it on an old browser It fails with "Uncaught Type... Read more
[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...
How to reproduce:1. Open attached project ("case_1086987-WebTest-Proj")2. Build a WebGL build and run it3. Try moving the cube aroun... Read more
[WebGL] Incorrect loading progress is shown in the Player when Build fil...
How to reproduce:1. Open the attached project2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project... Read more
[WebGL] Saving to persistentDataPath does not work
-e: Reading a previously written file to persistentDataPath generated this error: IsolatedStorageException: Could not find file...--... Read more
[WebGL][FF Win] Camera flag "don't clear" not working with new webglCont...
-e: with the introduction of webglContextAttributes option for overriding said attributes the "don't clear" flag on the camera can b... Read more
[Windows7] WebGL build fails
Reproduction steps:1. Create a new project on Windows 7 machine.2. Build to WebGL.- "Failed running .. il2cpp.exe"(Screenshot attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Safe area ignores navigation bar on Android when targeting level 35 API or higher
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime
- The "Build and Run" Menu option tries to build for the selected Build Platform instead of the Active Build Platform
- Font kerning breaks at runtime when multiple UI Documents use different fonts