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3
votes
Fixed

[WebGL] Colors in the video are too light/incorrect when using Video Pla...

WebGL

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Feb 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.20f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Select Play and obser... Read more

1
votes
Fixed

Fatal error in Unity CIL Linker when building with WebGL

WebGL

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Apr 24, 2020

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Version/s: 2020.1.0b2, 2020.1.0b6, 2020.2.0a3

How to reproduce: 1. Open the "Core.zip" project 2. Make sure that Development Build is unchecked in File > Build Settings 3. Build ... Read more

0
votes
Won't Fix

After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...

WebGL

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Aug 20, 2017

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Version/s: 2017.1.0p4

Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more

0
votes
Not Reproducible

WebGL app won't run from 2017.1

WebGL

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1) Open attached project 2) Build and run for WebGL Expected: App runs normally Actual: Project errors out and doesn'... Read more

1
votes
Duplicate

[WebGL] build fails when "Script debugging" box is checked on another pl...

WebGL

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May 18, 2020

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Version/s: 2019.1.0a10, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more

1
votes
Fixed

[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...

WebGL

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Oct 06, 2016

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Version/s: 5.5.0b6

To reproduce: 1. Build and run attached project 2. Build succeeds, but the console prints the following assertion twice: Assertion... Read more

0
votes
By Design

Default string comparer for Enumerable.OrderBy is wrong in webGL

WebGL

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Oct 11, 2016

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Version/s: 5.3.4f1

Default string comparer for Enumerable.OrderBy is wrong in webGL (new string[] { "abc", "XY", "CDE", "ijk" }).OrderBy(s => s).ToArr... Read more

0
votes
Fixed

WebGL: UnityProgress.js SetProgress is not called during decompression

WebGL

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Oct 16, 2016

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Version/s: 5.4.1f1

On WebGL build, SetProgress function is not called when decompressing compressed files in Release directory. Instead, SetProgress ge... Read more

0
votes
Fixed

[WebGL][Safari] "Fullscreen is not supported on this browser." error is ...

WebGL

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Oct 23, 2020

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Version/s: 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Create a new project with the default 3D template 2. Make a WebGL build 3. Host the WebGL build 4. Open the bui... Read more

0
votes
Won't Fix

[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid

WebGL

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Oct 15, 2018

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Version/s: 2018.2.8f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build 2. In the TestBuild.json file modify the ... Read more

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