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WebGL doesn't compile JSLIB when in Development mode with Use pre-built ...
To reproduce: 1) Open attached project and scene 2) Make sure Development Build and Use Prebuilt Engine are enabled 3) Build and run... Read more
[WebGL] Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return inc...
Steps to reproduce: 1. Open the attached project (case_1231678.zip) 2. Switch Platform to WebGL 3. Build And Run the project 4. Down... Read more
WebGL fails to build if header file is tagged as plugin
-e: WebGL fails to build if header file is tagged as plugin. Works fine in 5.4.0p3, fails in 5.5.0 -repro: --open attached project... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro: --build attached project --run build in Chrome or Edge --click into the cont... Read more
[Chrome] camera gets moved by scroll wheel input
-e: the camera movement is tied to the mouse move, but when using scroll wheel the camera jumps to different position too --doesn't ... Read more
Dynamically created UI.ScrollView with multiline texts are rendered in o...
1. Open user attached project. 2. Play scene Notice that multiline text in dynamically created ScrollView is rendered properly. 3. ... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
WeBGL build ends up with ExecutionEngineException:Attempting to call met...
How to reproduce: 1. Open attached Unity project "AA_Viewer" 2. Select Build --> Build and Run 3. Switch Platform to WebGL 4. Build ... Read more
[WebGL] Game fails when a web request returns non-200 response, and erro...
Steps to reproduce: 1. Open attached project "WebGL.zip" 2. Make sure that Player settings > Publishing settings > Enable exception... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Go to Build Settings, switch platform to WebGL 3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used