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[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a build for WebGL 3. Host the WebGL build 4. Op... Read more
[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...
How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more
[WebGL] Nothing is rendered (the screen is black) in the Player when usi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps: 1. Create a new project and Import the attached custom Package "screenTearing.unitypackage" 2. In the Project wi... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps: 1. Create a new project and Import the attached custom Package "switchCamera.unitypackage" 2. In the Project win... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps: 1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage" 2. In the Project w... Read more
[WebGL][Android] Screen.orientation doesn't update on Android WebGL
Reproduction steps: 1. Import the attached custom Package "screenorientationbug.unitypackage" 2. In the Project window under "Assets... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce: 1. Create an empty project 2. In the Build Settings, select WebGL 3. Build and run Expected result: No errors are... Read more
[WebGL] Two button clicks are required switching to the Fullscreen mode ...
How to reproduce: 1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene" 2. Build the project for Web... Read more
[Android] [WebGL] "Constant Pixel Size" Canvas UI Scale Mode has no eff...
Reproduction steps: 1. Download and open the user-submitted project "UnityWebGLGyroscope2.zip" 2. Build for WebGL 3. Create a server... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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