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[WebGL] Script halts when awaiting for Addressables.CleanBundleCache() t...
How to reproduce: 1. Open the attached project "addressablesRepro" 2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unit... Read more
[WebGL] "Screen position out of view frustum" error is thrown when using...
How to reproduce: 1. Open the attached project ("case-1141232-WebGL Visibility.zip") 2. Build for WebGL platform (with "Fail" scene ... Read more
Build And Run fails to run build name with non-URI characters (i.e. spac...
To reproduce: 1. Create a new project 2. Switch to WebGL 3. Press Build&Run 4. Create and select a "New folder" Actual result: "i... Read more
WebGL plugins do not define UNITY_WEBGL
Steps to reproduce: 1. Open User's attached project 2. Select Test.cpp and make sure WebGL is enabled in the Inspector Window 3. Bui... Read more
External: [WebGL] very short audio files don't play in Chrome & Safari
-e: see title -works in: FF (Win + OSX), Edge -doesn't work: Safari, Chrome (Win+OSX) -repro: --build project on OSX (audio codec ... Read more
[WebGL] build fails with Emscripten "Failed running python" error and IL...
Steps to reproduce: 1) open users attached project 2) build for WebGL - fails to build note: error messages attached to edit Read more
[Linux editor] empty WebGL project fails building
-e: see title, project fails building throwing errors -tested on Ubuntu 18.04.4 LTS --fails with 2019.3.7, 2020.1b1, 2020.2a5 -repr... Read more
Tiled sprite doesn't work in WebGL in Microsoft Edge browser
To reproduce: 1. Open the project, attached by the user (TiledSpriteTest.zip) 2. Build for WebGL and run it on Edge browser 3. Obse... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more
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