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AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce: 1. Open the attached project "WebGLAudioBug.zip" 2. Open "TestScene" Scene 3. Select "loop" Audio Clip (Assets/Au... Read more
[WebGL] [iOS] WebCamTexture.devices always returns 1 device
How to reproduce: 1. Open the attached project ("1406834_20212.zip") 2. Build and deploy the WebGL project 3. In a browser visit the... Read more
[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...
Reproduction steps: 1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip") 2. Make a WebGL build Expected result: Bui... Read more
A jspre syntax error is thrown when running build on WebGL
Reproduction steps: 1. Open the user's attached project 2. Build the WebGL player 3. Configure the Apache server and update httpd.co... Read more
"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce: 1. Open the attached project "EventSourceBugTest.zip" 2. Build And Run the project for WebGL Expected results: No... Read more
[WebPlatform][iOS] App crashes with Development Build when is ran throug...
How to reproduce: 1. Create a new Unity Project 2. Select WebGL platform 3. Enable "Development Build" in Build Settings 4. Build th... Read more
Creating AudioClip with non-standard frequency 48000hz is fixed to 44100...
How to reproduce: 1. Open the user's attached project 2. Build and run the project for WebGL (File -> Build and Run) 3. Observe the ... Read more
Toggling fullscreen in WebGL causes exception in Chrome
How to reproduce: 1. Open the user attached project 2. Go to "File > Build Settings..." 3. Click "Build And Run" 4. Press 'Esc' Exp... Read more
Project fails to build for WebGL when using NumSharp
How to reproduce: 1. Open the user's attached project 2. Build the project for WebGL (File -> Build Settings -> Build) Expected res... Read more
[WebGL] "InvalidOperationException: Emscripten SDK for this platform is ...
Steps to reproduce: 1. Create a new 3D project 2. Switch platform to WebGL 3. Click Build in Build Settings Expected result: Build... Read more
All about bugs
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Latest issues
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